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Design Technology

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Design Technology - Intent, Implementation and Impact

Design and Technology at St. John's C of E

Curriculum Overview


Autumn 1

Year 3: Textiles - Tudor Purse

Autumn 2

Year 1: Textiles - Puppets

Year 2: Food - Healthy Snack

Year 3: Food - Traditional Romanian dish 

Year 4: Structures - Rainforest huts 


Spring 1

Year 5: Textiles - Mayan Weaving 

Year 6: Electricity - Making a torch 

Spring 2

Year 1: Food - Fruit salads

Year 2: Structures- Houses (Great fire of London)

Year 4: Leavers and gears - Traditional Romanian dish 

Year 5: Food - Traditional British meals


Summer 1

Year 1: Mechanism - Greatings cards 

Year 2: Pneumatic systems

Year 5: Structure - Shelter building 

Year 6: Food - Budget, design and making a meal 

Spring 2

Year 3: Rainforest wind up wonders

Year 4: Mechanisms - circuits and conductors. 

Year 6: Texture (collage, textiles, sand, plaster and stone) Productoum costume set.  

Design and Technology Knowledge Organisers

Progression of Knowledge, Understanding and Skills

The National Curriuclum Aims for Design and Technology are as follows:

  • Develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
  • Build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users
  • Critique, evaluate and test their ideas and products and the work of other
  • Understand and apply the principles of nutrition and learn how to cook.
These are broken down into progressive steps across Key Stages as outlines in the document attached. 
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